Gio,
I was adding jumping to the stickman demo. I noticed something funny that I hadn't caught before. If you run the demo, and hit the up arrow to jump, it seems to jump correctly only every other time. If you run the app, the stickman is standing idle. Hit the up arrow and he jumps full height. Wait until he lands and settles, then hit the up arrow again, and he only jumps a tiny bit. Then you can repeat (big jump, little jump). Not sure if this is something I am doing wrong or if it is in the plugin. Both times, I am calling the same code and the y impulse vector is the same.
On another note, sometimes the collidingWith object contains all false, even when the stickman is standing idle on the floor. This bug is hard to recreate, but seems to happen at the chain vertices. This causes the stickman to freeze, as he can't move or jump because it thinks it is not touching anything. This may be a box2d bug (I think I saw something on this a while ago), and like I said, it is hard to recreate, but just fyi.
I have attached all the code here as a zip file.
cheers - shri