addToScene button in editor set to off but still runs with object

If I click on an object, click properties, and unclick "addToScene" why does the object still show up when I run the game?  Can I create an object with the editor and not add it to the scene until I call for it? (using the editor)

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FYI I am currently doing this by using Templates and clones.


Yes, you are right... that addToScene button is broken in the latest version, we had noticed that but thanks for pointing it out.

A fix is coming soon. As is often the case after a major release, we do a minor release pretty quickly (within a few days) to fix any new bugs that we may have introduced. If you do notice any other problems please do let us know.



Just so you know, version 3.6.1 is now live and this has been fixed.

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