how I can check if audio is playing?
wade.app.musicVar = wade.playAudio('music.ogg', true); // I need to know if this variable playing: wade.app.musicVar
Because if its not playing and I try to stop it with iPad or iPhone:
--> program/game will crash!
It works fine with Android and PC (without check if playing first), but iPhone need to audio playing first if try to stop it.