YuriyLaschuk June 13th, 2016 Hi there,
Maybe I have not searched good enough but I have not found anything considering p2p communication in Wade. Is there any support for multiplayer game? If not then how difficult would be integrate WebSockets communication in the Wade game code?
foxcode June 22nd, 2016 Hi YuriyLaschuk. We have just released a blog post about this. It has code for creating a simple server and database setup. In the post we only use it to provide some basic highscore functionality but the same technique could be used for what you are after. If you are talking about fast real time multiplayer, that is a bit more difficult, and you might want to look into socket.io
MaineMathMan November 14th, 2016 Node.js would be perfect for this.