Run, jump and climb - all powered by WADE's physics engine
A basic isometric game where you click to move your character and interact with objects
A simple clone of the classic Breakout / Arkanoid games
Memory games are fairly simple and making one would be an ideal starting point if you want to learn how to make games with WADE
Flappy bird is a very simple idea that is easy to implement. This tutorial shows you how to create your own HTML5 flappy bird game in just over 10 minutes from start to finish
A simple game, ideal for beginners. We cover most of the basics of WADE in this tutorial, and share a couple of useful tricks along the way
Hidden object games are ever so popular, and very easy to make using WADE's integrated hidden object tool. Learn how to use it with this video.
In most story-driven games there are cutscenes with characters talking to each other. Really easy to do with WADE, watch this video for the details.
We all love old-school top-down shooters. Here's a quick tutorial that shows you how to make one in just a few minutes
Making match-3 games with WADE is simpler than you might think, thanks to the built-in match-3 editor
Want to make puzzle games, or games that really test your reflexes? There are endless possibilities once you know how to get a character to jump on platforms
Get started with WADE and the visual editor. Create a simple Hello World application.
Add images and files from your hard drive or the internet into the project.
Make your object come to life by adding some animations.
Learn about WADE's event system, and how to tell WADE what to do when something happens.
A timeline is a series of events that happen at predefined moments in time. There's an intuitive editor for it in WADE.
When using WADE you are watching a scene through a camera. Learn how to control the camera.
How to set objects to move on predefined paths and animate their property such as opacity and size with several interpolation (tweening) methods.
WADE has a layering system, similar to he ones you'd find in image processing applications.
WADE supports a powerful entity-component system. Learn how to create reusable and customisable bits of code for your projects.
The best thing about HTML5 games is that they are so portable, running on a wide variety of devices. But how do you design a game that works on just about any screen size and aspect ratio? Click here and you'll find out.
Collision detection is a fundamental aspect of many games. WADE does the difficult bit for you, and here we show you how to make the most of it in your own games.
You can easily assign custom properties to your scene objects and sprites. It's a really powerful feature, and very easy to use too
Games and apps are so much better when they have some audio and music. Learn how to do that with WADE.
Learn to use shaders in WADE to create special effects. In this tutorial we create some basic water.
Debugging might be tedious, but sometimes it's necessary if you want to know why your game isn't working as intended. Luckily, it's quite easy to debug a WADE game.
Templates are special objects that are mainly used to create clones, or as markers in level design.
WADE's physics is a wrapper built on top of the popular Box2D engine. Learn how to add physics to your games
WADE features an advanced collision shape editor that allows you to draw convex and concave shapes
So you have made a nice game or app, and now you want to turn it into a native Android app with its own APK? You can do just that with the Android plug-in for WADE.
How do you work with multiple scenes? Can you transfer objects from one scene to the next? Of course you can - watch this video to learn how.
Did you know you could extend the functionality of the WADE IDE by including your own (or someone else's) scripts? This video will show you how to do that.
Set everything up and create a first version of a whack-a-mole through scripts, without using the visual editor.
Let's create a Mole behavior using WADE's entity-component-system. This will make it easy to add as many moles as we like to the game
We introduce the concept of camera and layers, which will give us greater control over the look and performance of the game
Final tutorial in the series - we complete our whack-a-mole game by adding sounds and simple visual effects
Memory games are easy to make and are an ideal starting point for beginners looking to learn some JavaScript with WADE
Top down shooters are a classic genre of game. Make your own quickly and simply using JavaScript with WADE
A simple puzzle game. Perfect for beginners wanting to look deeper into game logic
Multiple ways to run and test WADE apps
The timeless hello world program made using WADE
This tutorial will teach you how to load images inside your WADE app
This tutorial will teach you how to Debug your WADE apps
This tutorial will teach you how to handle user input events in your WADE app
This tutorial will teach you how to detect clicks and other events that affect your scene objects
This tutorial will teach you the basics of animations in WADE, and how to trigger them using events
This tutorial will cover more of the events available to your WADE app
This tutorial introduces the concepts of behaviours, crucial for achieving reusability in WADE
This tutorial covers the concept of layers, and how to use them to draw your scene efficiently
This tutorial shows you how to load and play sounds in WADE
This tutorial looks at basic networking, how to communicate with a server from your wade app