Animation bug in 0.8.3
hermes

I think i've just found a bug with the new animation stuff that was introduced in wade 0.8.3.

 
Gio said in another thread that if you have an animation with 3 frames A, B, C and you play them in reverse, you should get C, B, A.
 
It looks like you get A, B, A instead.
 
It seems to me that it's only the first frame that's wrong, because it's always the start frame of the animation even when you play in reverse. With 4 frame you get  A, C, B, A, and if you loop a 3-frames animation you get A, B, A, C, B, A, C, B, A, ... (it's all correct except for the very first frame)
All 3 Comments
Gio

Yes, I just checked and you're absolutely right. I don't know how we failed to notice this during our pre-release testing...

 
It's going to be fixed in 0.9 (which is the next release), thanks for reporting it.
hermes

any ideas when that may be released?

Gio

We're thinking next week for 0.9

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