We have just released an updated version of WADE (1.0.1). Nothing major, just some bug fixes and a couple of small features that are going to be needed by the upcoming physics and isometric plug-in's:
- When SceneObjects are cloned, behaviors are cloned using their clone function when present
- wade.getVersion() to check the current version of WADE
- wade.requireVersion() to check if the current version of WADE is greater or equal than a required version
- Bug Fix (B73): Sprites using gradients that don't move aren't rendered correctly when there are moving objects overlapping them on the same layer
- Bug Fix (B74): Re-adding a named scene obejct to the scene in a different position after it's been removed causes problems