Is it possible to have more than one isometric terrain in the scene?
I want to achieve something like this
I know with wade you can have "cube" terrain tiles, but for this I think I need 3 terrains: a black one at the bottom, a grey one on top of it, and the colored one at the very top.
I tried manually creating scene objects with IsoTerrain behaviors, but they look like they conflict with each other, I can't get it to look or work the way I want