Gio,
I'm trying to optimize my game, and I've noticed that I can get a nice speed up by setting a low resolution factor (I use 0.6 at the moment). This causes the game to be rendered at a lower resolution, so it doesn't look as nice. But on mobile, it isn't a big deal - the screen is small, and you can't see a lot of detail anyway. On desktop though, it's very noticeable. But the good thing is, on desktop I don't need to optimize much, the game is pretty fast as it is, at full resolution.
So I'd like to know if it's possible to change the resolution factor on mobiles only. Something like wade.setMobileResolutionFactor(). Does something like that exist, and if it doesn't, is it something you could add?
Cheers
Nico