I have a strange problem that I unfortunately can't solve myself despite the instructions and forum entries. I want to play in a background sound. I have already done the following:
- uploaded sound file in .acc and .ogg format
- also uploaded in the "Scene Properties".
- to play I use the command: "wade.playAudio("sound.ogg", true);"
- In the Scene setting "Web Audio Only" is set to true (but it does not make a difference when I switch it)
Problem: The sound is played in the wade game engine, but only if it is in the file format .aac or .mp3/.wav (.ogg does not work for me). When I export the game as .exe or HTML5, the sound doesn't play at all (no matter which file format I choose). So I looked at the browser console logs and I get the following error messages:
Can you guys help me with this please? What am I doing wrong here?
Thank you very much!