Hello!
To be able to put all my sprites in the same sceneObject, I try to set a sprite position using sprite.setPosition method. Doing so doesn't seem to affect sprite position. However, putting setPosition call inside a onMouseMove method, the sprite effectively move but soon comes back to its original position. That lead to an unexpected alternative movement. Is it possible to use sprite.setPosition method or is it needed to use sceneObject.setPosition? What is the normal use of sprite.setPosition method?
Thanks for answer
Clovis2