Hi guys,
I read in another thread some suggestions about the editor UI improvements, so I thought I start a new thread for this topic.
It seems the developer team has a positive attitude about UI suggestions, so...
Let's suggest! ;)
Hi guys,
I read in another thread some suggestions about the editor UI improvements, so I thought I start a new thread for this topic.
It seems the developer team has a positive attitude about UI suggestions, so...
Let's suggest! ;)
My first two (three?) suggestions will be:
Hey
Those are some excellent ideas, thanks for sharing them with us.
1. That seems to be a common request, we'll definitely look into it for version 4
2. The problem with the sidebar is that it requires a minimum width to be able to display some elements correctly (button sets, etc). However we can certainly add a button to hide it altogether
3. True, docs for the editor code would be very useful. That's quite a big job - it's happening at some point, but unfortunately not very soon. However with version 4 we'll try to release non-minified versions of the editor so you can at least look at the source.
Great news :) Thanks :D
1. May be add shortcuts for left panel such as:
it may be not only visibilty tools - another shortcuts may placed here/
2. NOt about editor - about API docs - - please add "scroll to top" button ;)
1. I like that idea, but we already have some plans to use that same space to show some information such as which layer(s) the object is on. However I think there should be shortcuts too. Maybe a context menu that appears on a right-click, then you can select show / hide, delete, etc. What do you think?
2. Sure. We don't need to wait for version 4.0 for that, we can do it for version 3.8.
Thanks for your ideas, they're always welcome
1. if we click left button we already see this object on right panel)) so i think context menu will add less usabilty as shortcuts. in my honest opinion