Shri June 19th, 2014 Gio,
I downloaded the latest release of wade and wade iso.
when I run with wade_1.3.1.js (131 KB 6/19/2014) everything runs at a crawl ?
When I go back to wade_1.3.js (125 KB 6/3/2014) everything runs at normal speed.
I checked with three of my games, both iso and not ?
Is it just me, or did something get messed up in the final build ?
Additionally:
I checked the release notes and saw that the fps had been upped to 60.
So, I reset the c_timeStep to 0.333 (30fps) and still see the same problem.
cheers,
Shri
Gio June 20th, 2014 Hi Shri
Thanks for letting us know... I didn't notice any slowdowns, but I'll have a better look now. I'll try the latest version with your games to see what's happening.
Gio June 20th, 2014 OK, this should now be sorted. There was indeed a performance-related bug that we had missed.
I have also reverted the default framerate to 30fps. In retrospect, changing it was a bad idea, as it may annoy people who have been relying on it being 30fps for older projects. If you do want 60fps, it's always as easy as setting
wade.c_timeStep = 1/60;