Gio,
I was going to take a shot at another gui element.
A mini map for an isometric game.
This kind of thing could double as a range finder, target finder, map, etc.
So, it seems like it would have a general enough use.
Anyway, I was looking through the wade docs and don't have a good idea of where to start.
Init a second iso engine but draw to a different layer ?
Write code that duplicates all the iso drawing stuff but draw to a different layer ?
Do some sort of screen capture and then shrink the image down ?
If you could point me in a direction, I would appreciate it.
thanks for any help,
Shri